![]() Having last received a major update back in 2014, when the Khronos Group's OpenGL Working Group announced OpenGL 4.5 and teased the GLnext project which would give birth to the complementary low-level Vulkan API, the OpenGL API is a cross-platform alternative to Microsoft's rival Direct3D and Direct2D APIs. The Khronos Group has announced the launch of the OpenGL 4.6 graphics application programming interface (API), which the working group's chair describes as ' the most feature rich version of OpenGL yet.'
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